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Showing posts from April, 2024

April Development Update - Overgrowth Idol, Traits, and Forest Areas

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Status Report April's development progress has been steady. Part of the month has gone into developing the second Idol form that will be available in the playtest - a nature-element Idol named Overgrowth. Alongside a new upgrade system, and visual improvements to the levels, Aetherdale is closer than ever to feeling like a fully fledged game. In this update: Overgrowth Idol Form Forest Areas Trait System Other Improvements Timeline Overview